A bit about me..
I have years of experience in creating interactive products on most gaming systems since the sega genesis. I have been successful as a project director, creative director, designer, art director, technical art director, 3d artist, 2D artist and animator. As a professor I instructed in game design, 3d animation and interface design. For the past two years I have been focused on developing my own VR title and creating VR user experience studies for Google.
Experience
Google (Contract consultant): January 2015– Present
Crumble Rock (VR, Mobile, Unity) Design, Art
Star Wars Chat (VR, Unity) Design, Art
Bot Labs (HTML, Unity 3D) Art, UI
Bot City (WebGL, Unity 3D) Art, Programming
Zynga: July 2010 – December 2014
Farmville 3 (Mobile, Unity) Assoc. art director
Baseball with Friends (Mobile, Unity) Art director
Hidden Chronicles (Flash Facebook) Art director, outsourcing manager
FrontierVille (Flash Facebook) Narrative designer, level layout
PetVille (Flash Facebook) Content designer, outsourcing manager
Vampire Wars (Flash Facebook) Content designer, outsourcing manager
Roller Coaster Kingdom (Flash Facebook) Technical artist, outsourcing manager
YoVille (Flash Facebook) Game feature developer, outsourcing manager
Dark Voodoo Studios (Company Owner): April 2005 – October 2010
Fantastic Blade (Flash) Project director, lead designer
Fantastic Contraption Prius Edition (Flash) Project director, Lead designer,
Purr Pals (Wii) Project producer, designer
Little League Challenge (PC), Project producer, designer
Mahjong Quest 2 (PC) 2D/3D Contract artist for Iwin Product
Art Institute of California San Francisco: August 2003 – September 2006
Instructor of Game Design, 3D Animation and Interface Design for Games. Mentor of Design Club
3DO Company: March 1996 – July 2003
Army Men Land, Sea, Air (PS1) Project director, lead designer
Army Men World War (PS1) Project director, lead designer
Army Men 3D (PS1) Creative director, lead designer: The title sold over 1.2 million units and became a PS1 ‘Greatest Hit’.
Army Men (PC) Creative director, lead designer
Electronic Arts: March 1992 – February 1996
Soviet Strike (PS1) Lead artist, 3D/2D art
Road Rash (Sega CD) Art director, 3D/2D art
Andretti Racing (Super Nintendo) Art director, 3D/2D art
Jungle Strike (Sega System): CG Artist / Animator
Road Rash 2 (Sega System): CG Artist / Animator
Address
1818 21st Ave.
San Francsico CA, 94122
Contacts
Email: Info@DarkVodooStudios.com
Phone: (415) 606-5870
Links
Keith Bullen Portfolio
VR Work
Voxel Work